Tuesday, 25 January 2011

Day One...

So here it begins, today has been pretty easy day, i dont mean that in terms of the complexity being low but it has been pretty steady. I met with Manby and Fabiene earlier in the day for out Unity session, we didn't end up doing much but I did share out the tutorial vids that I had downloaded via 3D Buzz (thanks to Fabiene!). Managed to give them a bash as well, got through about 15 of them! More on that later

Had a good chat with Manby about Dare as well, was interesting getting an insight into what the experience was like (in a view to applying this year myself) which I don't really feel is communicated much by previous Dare teams, unless you happen to know them!

So yeah with that in mind I recalled a previous conversation about Marnie fishing to see if I'm doing a Dare team so I think she is pretty up for doing Dare 2011 which is good - one artist check! Now I want to have two artists and two programmers so that leaves me with 3 team members to find so the search will continue tomorrow!
Marnie may ask Rory (programmer) but he will likely busy but worth a check nonetheless. A sense of momentum is gathering then. I was also deciding how I can maximise my usefulness for the team too, Audio, Unity, making promo vids, schedules (+ general producer stuff) and any other miscellaneous tasks that I will be capable of, be it a bit of Prop Modelling etc.

I've come up with 6 very basic game concepts that I feel have a potential to become realized at some point, hopefully I'll have another few in time for pitching to my potential team! So I will have to keep going with that.

Studentlink - sigh. Its not going to happen while at Uni which is a shame - it will get made hopefully for the start of the next year so that should be fun, just wished it could be here now to help me find a Dare team! haha

What else? Unity Tutorials. Yes that was it. I had a 'butcher's at them tonight and one overall thing smacked me in the face was - HOPE. It's always very daunting learning new software particularly game releated software but Unity just seems so easy to grasp, the videos are dead easy to follow and I am determined to give them all a look over so I have a good idea how to use it for Dare and my project.

I really see Unity as a potential to be my 'selling point', so getting a REALLY good grasp on it is of utmost importance at the moment....


ONWARDS AND UPWARDS

FTOF!

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